Dealing with Net.Art we have to consider two aspects: Networks and the Arts. Networks are more than just connected computers. And the Arts are not only defined by artists or through their works.
In stead of using this technology to create new art, or explore, research and experiment, many (if not most) artists, as you can find after some simple searches on the Internet, just use the Internet to present old art. Just a few years ago, few artists made their own choice to go on the Internet. Currently, most artists on the Internet are curated by others. The next step for us will be to use the Internet not to present or curate, but to create new works of art. It is difficult for artists to cooperate or collaborate in this field.
Artists have lost their art domain to galleries, museums and bureaucrats. Here lies the other opportunity: using the net to create new independent, selfgoverning temporary systems, that we can use for our own purpose, even if nobody wants to take a look at. Artworks that can survive on the net are not depending on one single mind, but have to be widely connected in order to exist.
The Internet has offered and still offers many new opportunities to artists, since it is an open environment which lacks classic authorities and governement. This has very much changed since public and commercial activities have taken over the old purpose of the Internet. This opening of the Internet has enabled artists to work and present their works freely ( more or less, if you have to resources or easy access to this technology).
The Arts have become a commodity business, with transitory meanings and appearances. Most artists are following the offered trends, because they will have to produce works for the art mart. Acceptance of new art forms have turned into paper work procedures. Many artists spend lifetimes on collecting documentation and filling out application forms. In return a majority is filed and doomed to become statistical submatter.
This goes very well together with fragile and vulnerable networks as the Internet.